Available Heroe Classes
What kind of heroes exist in galaxy foes?
There are currently 5 different classes that you can select for your hero.
Each of them has particular characteristics that will define your style of play. Check carefully the scaling of the attributes and states of each class as well as the available skills of each one!
As your hero levels up, it will unlock certain abilities depending on its class. The same goes for monsters!
Tank

Tanks are tough as steel characters that can be played offensively, defensively, or a combination of both.
Its main feature lies in its high health and defense scaling. His attacks are slow but heavy, coming to shock or apply crush and bleed to enemies.
During the battle, Tanks tend to try to intercept the maximum number of hits from the enemies due to their high resistance in combat, in such a way that the other allies or pets (more focused on the attack) can survive for a longer time.
Tank Passive Skills

Thorn Armor
Mirrors a small percentage of any source of damage taken to the enemy.

Health Points Regeneration
Regenerates a small percentage of its max. health points each turn. This passive also scales with magic attack.
Tank (standard build) Active Skills

Attack
Basic attack that deals damage directly proportional to the tank’s physical attack to an enemy.

Defend
Prepares for being hit and blocks 50% of any source of damage on the next turn.

Smash Armor Hit
Heavy hit that deals physical damage to a target based on the attack damage, max. health and physical defense.
Avoids enemy’s armor and has a probability to its target for 1 turn.

Shield Assault
Charges against all enemies with its shield dealing damage to them based on the attack damage, max. health and defenses, causing bleeding in its targets for 3 turns.

Taunt
Hits the enemy with a low blow dealing damage based on the attack damage, max. health and magic defense, and taunts it during its next 2 turns.

Sacrifice
Sacrifices a high amount of its max. health points to inflict several wounds to its target based on its attack damage, max. health and magic defense.
Tank (Knight build) Active Skills

Huge Sword Hit
Uses the weight of its sword for applying several physical damage based on its attack damage, max. health and magic defense.

Bless
Sacrifices a small portion of its max. health points to buff its target by increasing its defense and magic defense.
Additionally, this skill heals the target slightly.

Protect
Creates a protection link with the target during 2 turns. Any damage received on the target will be reduced. In exchange, the caster will take an increased percentage of all reduced damage.

Shield Reflect
Enchants its shield for reflecting back to the enemy a several amount of any source of damage taken during 2 turns.
Warrior

Tanks are tough as steel characters that can be played offensively, defensively, or a combination of both.
Its main feature lies in its high health and defense scaling. His attacks are slow but heavy, coming to shock or apply crush and bleed to enemies.
During the battle, Tanks tend to try to intercept the maximum number of hits from the enemies due to their high resistance in combat, in such a way that the other allies or pets (more focused on the attack) can survive for a longer time.
Tank Passive Skills

Thorn Armor
Mirrors a small percentage of any source of damage taken to the enemy.

Counter Hit
The Hero has a small chance counter hit the enemy attack after dodging.
The damage on the counter hit is directly linked to the Tank’s physical attack damage.
Tank Active Skills

Attack
Basic attack that deals damage directly proportional to the tank’s physical attack to an enemy.

Smash Armor Hit
Heavy hit that deals physical damage to a target based on the attack damage, max. health and physical defense.
Avoids enemy’s armor and has a probability to its target for 1 turn.

Shield Assault
Charges against all enemies with its shield dealing damage to them based on the attack damage, max. health and defenses, causing bleeding in its targets for 3 turns.

Taunt
Hits the enemy with a low blow dealing damage based on the attack damage, max. health and magic defense, and taunts it during its next 2 turns.

Sacrifice
Sacrifices a high amount of its max. health points to inflict several wounds to its target based on its attack damage, max. health and magic defense.